![]() ![]() Inside Orivand's Chambers, you find another set of glowing books on a table. You also learn more clues from the Voice of Flame. In a cursed chest, you can find The Devourer's Claws. Pass The Gargoyle's Maze, and enter the tower. In front of the Gargoyle's Maze, you can find a note on a dead adventurer. For every vision you do NOT resist, your main character will be hit by 1 round of Shackles of Pain during the final encounter of this quest. Upon interaction, you’ll enter chat with the Devourer and experience a fiery vision, and you have the option to resist it with Persuasion. A ‘new’ spirit will have an attached ‘place of longing’ which will appear in the quest log and there will be a glowing interactive object at the location. NOTE: Each time you collect a piece of the armour, a new companion is added to the group of spirits who appear when you cast spirit vision (you can stop seeing these by storing the relevant armour set). Eminence (Leggings): Nameless Isle, Altar of Zorl-Stissa. ![]() Steps (Boots): Reaper’s Isle, Stonegarden.Claws (Gloves): Fort Joy, Tower of Braccus Rex.The final version of the set upon completion of the quest in Act 4 is level 20, so newer players should bear in mind that the quest will continue to remain active when moving to a new act. This quest is picked up near the beginning of the game, however it lasts throughout most of the rest of the game. Bow to the Devourer or kill him and free the imprisoned spirits to unlock the full potential of the armor.A Hunger From Beyond is a Quest in Divinity: Original Sin II. ![]()
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